My next jump into procedural generation. This is basically a minecraft clone. The idea of this project was to truly learn the ideas behind procedural generation as well as mesh generation. Originally I had wrote my own code for this however I found quite a number of issues with it so I swapped to code I found from a tutorial. Here’s the Link. I learned a lot about how rendering works in this project.
Download Link: Cubi Download
Github Link: Cubi Source